- Fixed second block key not working with bubble barrage
- Fixed bubble barrage ignoring cooldown code
- Fixed levelup text not appearing on soft and wet
- Fixed moisture plunder removing waterlogged blocks
- Fixed config icon overlapping with essential folder for now
- Fixed Jojo NPCs spawning with the wrong stand rarely
- Finished Soft and Wet, it is obtainable in the stand pool in survival mode now
- Soft and Wet now has bubble barrage ability, check the ingame skill details with Y (that is now done as well!)
- Soft and Wet now has stand user AI, and enemy mobs can spawn with it
- Soft and Wet now has arrow rejection AI, making mobs float upwards in a bubble
- Soft and Wet now has leveling and its secret skin from eating a new locacaca near a cat
- Added ingame config, (Thank you Zeta!) it is a a work in progress and currently only applies to the common config but in the near future it will be prettied up. Appears in the main menu as a stand arrow icon. If you have a mod that edits the main menu we can't guarantee it will appear but for most users it should.
- Config now lists minimum and maximum values, and has line comments
- Added new SP and TW skins
- Encasement bubble now lets you walk over powder snow
- Water shield now clears stand fire and gasoline
- Fixed unreported forge only bug where opening the plunder wheel stopped you from doing inputs like walking and jumping, hurting the intended gameplay experience of the stand
- Fixed damaging horses with forward barrage
- Fixed bubbles redirecting towards themselves
- Added Item Launching bubble ability for Soft and Wet, while in shooting mode it can launch held items in bubbles (X), and when you pop them (Sneak+X) they launch like thrown objects from SP and TW
- Added water shield ability to Soft and Wet (Sneak+V), shields you from many projectile types for several ticks and turns them into items in item launching bubbles, but consumes water from a held water bubble
- When SP and TW throw harpoons, they are stronger
- Life tracker no longer catches stand fire, and it also by default now floats in front of you
- Added many soft and wet configs for cooldowns, damage, etc
- Redirected sound bubbles now emit vibrations to trick warden
- You can now plunder potion clouds with effect bubbles
- Blood can be plundered from the ground
- Endermen now teleport when you attempt to plunder from them
- Bubbles now pop after traveling far enough (+configs)
- In creative mode, you instantly tame horses by mounting them (configurable)
- Encasement strike is now slightly weaker when fully charged
- Fixed numerous bugs with encasement strike
- New Star Platinum Skins)
- Fixed long standing unreported bug where time stop could no longer be interrupted by projectiles, and accidentally making barrages not interrupted by projectiles as well
- Somewhat fixed bubble darkening from angles
- Added Go Beyond to Soft and Wet, once the blue meter fills in shooting mode and you enter explosive spin mode, you can fire off a go beyond to end explosive spin mode immediately. It travels at the highlighted target automatically without need for further aiming, goes through blocks and mobs slowly. Once it hits its target, it deals massive damage, upward knockback, and bleed 3.
- S&W's explosive bubbles breaks ice, tallgrass, etc
- more items to pop encasement bubbles
- Moisture plunder is less griefy by default
- Changed the look of shooting mode's arm due to complaints
- Added new Star Platinum skins
- Added config to The World to change the oxygen tank ticks -Some slight internal optimizations
- Fixed unreported bug where all projectiles destroyed crossfire hurricane
- Fixed bug from changing impulse time stop length, causing it to be longer than anticipated
- Fixed bug where if you plunder the eyesight of a mob charging crossfire hurricane, it never shoots it
- Fixed bug where manual popping of explosive bubbles applies velocity in a fixed direction rather than a relative direction
- Added explosive bubble shooting mode to Soft and wet, it is complicated and visually fancy, check it out in #teasers. (Go Beyond will be made next) It is not currently compatible with visages visually but will be in the future
- Added kick/encasement strike ability to Soft and Wet, hold sneak and left click. Release your mouse button early for a kick, and hold it down longer for encasement strike which slowly sends them through the air in a big bubble until it pops and they fall
- Added some basic advancements to the game
- Naming horses after part 7 horses (english or japanese) changes how they look
- Berry bush now pops encasement bubble as does jumping on dripstones, shears pop own bubble on left click
- Magicians Red now mines dirt faster than the other stands
- Soft and Wet now has mining settings in the config and mines about as fast as SP/TW because of how fast it breaks walls and rock in the part
- Improved bubble scaffolding angles
- Work on D4C abilities touchups, and bug fixes (please be considerate that Zeta is making this stand and currently has summer school)
- Added and updated translations
- New Green Star Platinum Skin
- Made low level enemy stand using MR users less oppressive
- New Star Platinum summon sound that is more accurate to the most common summons of it, changed stand leap sound to make it more different
- Added kick barrage recoil config option
- Beginning work of custom packets (will make it easier to port between loaders in the future)
- Fixed some things stands do hitting own mounts for some reason
- Fixed parallel running skill icon not greying out when unusable (d4c)
- Fixed some bubbles hitting self when not appropriate
- Fixed bubble layer on visages
- Fixed bug where you could infinitely mine with shears while stand was active
- Added Wooden Manor Table, it is a decorative block that can connect with other Wooden Manor Tables. it is craftable cheaply
- New d4c ability, parralel running, lets you slip into the space between dimensions and run past things safely without being able to interact with the world. If you dont slip out in another in between space, you return to the starting position. More is planned for the ability, it is a work in progress. Currently, only the fabric version has up to date shaders. The forge port does not yet because forge replaces the game's entire rendering pipeline so it will take a while to figure it out
- Updated d4c model and fixed clipping on it
- Other misc work on D4C
- Added striped and debut skins to Soft and Wet
- Stalagmite now pops encasement bubbles when hit
- Plunder bubbles that grow when they steal a mob are now higher res upon growing large to not look off next to encasement bubbles
- Soft and Wet now barrage cries in barrages
- You can now pop the encasement bubble by throwing knives, shooting arrows, or left clicking with cactus blocsk
- Justice villager morph trades are less busted
- Added Greek translation
- Fixed Soft and Wet move descriptions to adjust to changes
- Fixed bug where bubble layers render on mirrors (and in 3d)
- Fixed bug where the inventory icons became opaque after a stand was summoned
- Added new ability to Soft and Wet: Bubble encasement. Block+C to generate a big bubble. If a mob collides with it, they will become encased, fall slowly without fall damage, breathe underwater for longer, etc. Players right click it to equip it instead so you can give it to your friends as well. Grants players a big floaty jump that increases height based on how long you hold spacebar, on top of fall damage immunity and longer water breath. The bubble pops when you take damage from a mob or touch something sharp or spikey. You can also shear/scissors the bubble off of mobs peacefully. Finally, if you left click the air with a sharp weapon you can also pop it.
- Bubble Scaffolding now reduces fall damage
- Added soft and wet guard points config and gave it the appropriate amount of defense
- Arrows penetrate soft and wet bubbles
- Can now take fire from candles, campfires, and sideways fires with oxygen bubble
- Fire has a more generous grab radius and the fire bubbles glow
- nerf to The World's Assualt (but only against players damage wise)
- buff to Star Finger (but only against players)
- Item bubbles now drop items in their locations while popped manually, this was not the original intention but it is more intuitive so it won't be reported as a bug
- Work on D4C things and debug shaders related to it to test in the config
- Fixed 1st person mod visages displaying steve skins (ignore the slight offset change from hands, it will be addressed when some visage stuff is reworked a little)
- Fixed Soft and Wet Bubbles not interpolating properly in stopped time
- Fixed the DIO model having a minor rendering bug with certain locaca fruits
- Fixed unreported bug where almost all basic stand attacks and rushes could hit mounts
- Fixed oxygen clusters from s&w spawning fire
- Fixed taking moisture from unwatered blocks that can be waterlogged (signs produce infinite water)
- Added new craftable blocks: Regal Wall and Regal Floor, they are decoration and a lot like wood planks properties wise, made for the Joestar Mansion but usable right now
- Added sfx to Soft and Wet barrage
- Soft and Wet moisture bubbles now respect water logging
- Switching stands pops Soft and Wet bubbles
- Soft and Wet's Oxygen plunder now doubles as a fire plunder
- Sight and friction plunder now pop to plunder like in canon instead of containing things in a bubble
- Added more config options for Soft and Wet plunder and bubble lengths
- Updated FR translation
- Fixed Soft and Wet manga texture issues
- Added d4c skins and lowered its eyes
- Fixed bug where you couldn't crouch down 2+ block tall bubble scaffolding
- Fixed a bug where if you turned a lot to the left, bubble scaffolding would be broken and build backwards
- Added Mob Plundering to Soft and Wet, plunders mobs that are small enough (configurable) and not bosses, letting you move them around.
- Added Bubble Scaffolding to Soft and Wet, based on Josuke's climbing bubbles he sends down to save Yasuho. When you activate this move, the direction you are facing determines the direction the bubbles will build as a bridge or ladder. They exist as blocks for 10 seconds and you can walk on them, climb them, or walk through them with decreased speed. You can pop them with the bubble pop move
- Added fall bracing to Soft and Wet
- Added vaulting (ledge grab) to Soft and Wet
- RU translation update
- Fixed another uncommon plunder sound crash
- Fixed abilities that you use recharging faster even when you press ability keys on standstill (they are intended to cancel the mechanic of course)