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NEEPMeat

NEEPMeat

A tech mod with pipes, computers, guns, rusty machinery and meat.

18.0k
227
Cursed
Decoration
Technology

Compatibility

Minecraft: Java Edition

1.20.1
1.19.2
1.18.x

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

MeatWheeze
MeatWheeze Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated yesterday
DescriptionGalleryChangelogVersions

Show all versions

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7

0.2.18-beta+1.19.2

by MeatWheeze on Mar 18, 2024
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More datapack support:

  • Mobs that can be cloned can now be configured.
  • Entity vivisection recipes can be added with JSON.

Misc things:

  • Added more useful crushing recipes.

Fixes:

  • REI: Fixed ingredients not showing uses in manufacture recipes.
  • Fixed some resource pack errors.

0.2.18-beta+1.20.1

by MeatWheeze on Mar 18, 2024
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More datapack support:

  • Mobs that can be cloned can now be configured.
  • Entity vivisection recipes can be added with JSON.

Misc things:

  • Added more useful crushing recipes.

Fixes:

  • REI: Fixed ingredients not showing uses in manufacture recipes.
  • Fixed slightly broken advancements.
  • Fixed some resource pack errors.

NEEPMeat 0.2.17-alpha+1.20.1

by MeatWheeze on Mar 3, 2024
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Ported to 1.20.1:

  • Upgraded Myron fork to 1.20.1
  • Migrated to Geckolib 4
  • Fixed most of the endless issues that arose during porting.

Bug fixes:

  • Fixed bounding box interaction issues with Glomes and Phage Ray

0.2.17-beta+1.19.2

by MeatWheeze on Feb 26, 2024
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  • Enlarged the Guide screen.
  • Fixed item routing in presence of unroutable pipes.
  • Fixed a crash due to capacity checks in the Ejector and Item Pump.
  • Added macros to the PLC language.

0.2.16-beta+1.19.2

by MeatWheeze on Feb 25, 2024
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  • Reduced Whisper Wheat drop rate from grass.
  • Improved Whisper Wheat texture.
  • Fixed recipe syncing in multiplayer.
  • Fixed recipe reloads not taking effect.

PLC Things:

  • Added COUNT instruction
  • Added a count argument in MOVE

0.2.15-beta+1.19.2

by MeatWheeze on Feb 24, 2024
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  • Added the Chute, a block for quickly throwing items into inventories.
  • Added encased vascular conduits and fluid pipes.
  • Added 16 different painted fluid pipes.
  • Added more Blood Bubble wood blocks (button, door, etc.)
  • Blood Bubble trees drip blood!
  • Added the REQUEST instruction to the PLC for requesting items through pipe networks.
  • The Pipe Driver can now function as a PLC actuator.

Fixes

  • VSCs can be chained. There is no reason for doing this.
  • Fixed item routing.
  • Ejectors and Item Pumps account for items in transit in capacity checks.
  • Fixed dosimeter readings near the Pylon.

0.2.14-alpha+1.19.2

by MeatWheeze on Feb 17, 2024
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Migrated all recipes to the Vanilla recipe manager, making them visible to KubeJS for modification.

0.2.13-alpha+1.19.2

by MeatWheeze on Feb 15, 2024
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  • Added the Power Flower - a solution for mid-game power generation
  • Added the Chrono-Separator-O-Matic for farming animals to feed to the Power Flower
  • The Item Mincer is now craftable and usable for power and food
  • Fixed incompatibility with step-height-entity-attribute mod
  • Reduced unnecessary fluid pipe ticking

0.2.12-alpha+1.19.2

by MeatWheeze on Feb 12, 2024
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  • Fixed crash due to Advanced Integrator loading client-only classes
  • Fixed Limiter Valve and VSC not syncing changes to server in multiplayer

0.2.11-alpha+1.19.2

by MeatWheeze on Feb 10, 2024
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The PLC's language has been un-lobotomised. Now it can do all sorts of exciting things!

  • The clunky program outline has been replaced with a spicy new text-based assembly/instruction list language. This enables useful things such as comments, line breaks and indentation to make code readable.
  • Added arithmetic instructions
  • Added labels jump/branch instructions, enabling loops and flow control
  • Error lines and the line that is currently executed are highlighted in the IDE.
  • Interactive mode still exists, so assembly can still be done manually.

The PLC can now use actuators other than its own robot to do things.

  • The ROBOT instruction selects an actuator, such as a Robotic Arm, for the following instructions to use.
  • The Executor block acts as a mini PLC for the actuator it faces.
  • The EXEC instruction will send an instruction to an Executor, allowing multiple instructions to run simultaneously with different actuators. This enables production lines.

Other things:

  • Made Lung Extensions craftable
  • Finally removed the perpetually WIP vat blocks

0.2.10-alpha+1.19.2

by MeatWheeze on Feb 4, 2024
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  • Fixed datapack errors so that Meat Steel and Whisper Brass are craftable again.

0.2.9-alpha+1.19.2

by MeatWheeze on Feb 4, 2024
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  • Fixed crash with Recipe Essentials (#6)

0.2.8-alpha+1.19.2

by MeatWheeze on Jan 30, 2024
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  • Fixed log errors in EMI support
  • Fixed recipe incompatibility with KubeJS (#5)

0.2.7-alpha+1.19.2

by MeatWheeze on Jan 29, 2024
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  • Added the Charnel Pump
  • Added the Phage Ray
  • Added some detrimental effects of Enlightenment
  • Fixed vascular conduit networks not loading properly
  • Fixed some minor memory leaks

0.2.6-alpha+1.19.2

by MeatWheeze on Jan 10, 2024
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  • Fixed Flywheel version incompatibility with Create (#4)

0.2.5-alpha+1.19.2

by MeatWheeze on Jan 8, 2024
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  • Added Flex Tanks
  • Added Fluid and item gauges
  • Added comparator support for some machines
  • A few more decoration blocks
  • Switched to Flywheel for block entity rendering
  • OBJ loading through Myron
  • Reduced block entity syncing and block API lookups

0.2.4-alpha+1.19.2

by MeatWheeze on Dec 24, 2023
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  • Initial EMI support by @unilock
  • Added the Bovine Horror
  • Fixed crash due to Enlightening beam
  • Fixed fluid pipes not disconnecting properly
  • Added the Advanced Integrator
  • Made the Bovine Horror obtainable in survival
  • Added the Upgrade Manager
  • Added the networking tool and data transfer
  • Made the Pylon produce data for an Advanced Integrator

0.2.3-alpha-1.19.2

by MeatWheeze on Dec 12, 2023
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Removed accidental usage of an Architectury event.

EDIT: This version still (accidentally) depends on Architectury accessWideners. If you encounter IllegalAccessExceptions, try installing Architectury.

0.2.2-alpha-1.19.2

by MeatWheeze on Dec 10, 2023
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The energy density of Ethereal Fuel has been increased drastically, so it should be easier to store in large quantities.

I added a larger tank. Tanks also drain into the tanks directly below them.

There are some helpful tooltips to indicate why a machine isn't running.

The Crusher's 'animation' now looks like an actual animation.

I decided that machine surgery recipes were too boring and derivative, so I added a programmable logic controller! I thought long and hard on how to make a real PLC intuitive and accessible in Minecraft and... well, I'm sure its usable. It's slightly limited on the logic side currently, but it can perform sequences of actions repeatedly. Not only does it provide a new crafting mechanic, but it also provides the means by which to automate it.

To do list dump:

  • [done] Reduce amount of Ethereal Fuel produced
  • [done] Add Homogeniser
  • [done] Reduce minimum power for Grinder and other machines
  • [done] Indicate whether a machine is operating
  • [done] Fix up Death Blades
  • [done] Improve Grinder model and animation
  • [done] Add advanced tanks
  • [done] Make tanks fill the tank below
  • [done] Update Fluid Interface texture and model
  • [done] Add PLC
  • [done] Add tooltips for PLC components
  • [done] Finish PLC immediate mode
  • [done] Add manufacturing recipes and workpiece mechanics
  • [done] PLC Recipes
    • [done] Reimplement all surgery recipes with the PLC
    • [done] Reimplement transforming tools with the PLC
    • [done] Add REI support for PLC recipes
  • [done] PLC Redstone interface
  • [done] Disable player movement when using the PLC
  • [done] Cache manufacture step instances
  • [done] Remove lore text from some items
  • [done] Fix missing texture log messages that have accumulated
  • [done] Limit PLC selection range
  • [done] Instruction insertion at cursor
  • [done] Allow instruction cancelling
  • [done] Guide entry for PLC
  • [done] Add recipe for Redstone Interface
  • [done] Fix PLC recipe syncing
  • [done] Update Github readme

0.2.1-alpha-1.19.2

by MeatWheeze on Nov 11, 2023
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Fixed Advanced Motor recipe.

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