General:
- The tissue operator no longer requires diamonds to craft.
- The Mincer and Advanced Crusher can now kill players.
- The Advanced Crusher can now process entities with player drops. Lucky ones increase looting level.
- Crusher segments now drop their contents when broken.
- The Bovine Horror can no longer suffocate.
- Made whisper wheat compostable.
- Differentiated Rusty Metal Wall and Rusty Panel recipes.
- Added background to item requester screen.
- zh_cn lang update (ChuijkYahus, proofread by dovisutu, SlimeSB, ZHAY10086)
VSC:
- Added more options to the VSC GUI.
- Balance Mode allows a VSC to transfer power from a sink network into the source network. This is useful for maintaining constant power in a branch network that has intermittently-running generators.
Meatgun:
- It should no longer be possible to craft Meatguns with duplicate UUIDs. Unfortunately, issues still arise when cloning them in creative mode.
- Ammunition capacity of modules is now shown in the tooltip.
General:
- The tissue operator no longer requires diamonds to craft.
- The Mincer and Advanced Crusher can now kill players.
- The Advanced Crusher can now process entities with player drops. Lucky ones increase looting level.
- Crusher segments now drop their contents when broken.
- The Bovine Horror can no longer suffocate.
- Made whisper wheat compostable.
- Differentiated Rusty Metal Wall and Rusty Panel recipes.
- Added background to item requester screen.
- zh_cn lang update (ChuijkYahus, proofread by dovisutu, SlimeSB, ZHAY10086)
VSC:
- Added more options to the VSC GUI.
- Balance Mode allows a VSC to transfer power from a sink network into the source network. This is useful for maintaining constant power in a branch network that has intermittently-running generators.
Meatgun:
- It should no longer be possible to craft Meatguns with duplicate UUIDs. Unfortunately, issues still arise when cloning them in creative mode.
- Ammunition capacity of modules is now shown in the tooltip.
General:
- The Mincer now lets entities escape if they are pushed beyond its bounds.
PLC:
- INJECT instructions can now apply to entities.
- COUNT now allows specifying whether to count items or fluids.
Implants:
- Added cat ears with configurable colour.
- Hand Glaives now increase damage of non-players.
- Removed the annoying green outline from implant textures.
- Added a configurable item filter for the Extra Mouth.
- Implants are now converted back into items when they are removed.
- Fixed interaction between Hexapod legs and vehicles.
Cloning:
- Mob eggs can be easily picked up by running minecarts into them.
- Mob eggs can be hatched by injecting blood with PLC.
- Entities hatched from mob eggs will remain in the same vehicle as the egg.
- Removed a lot of jank in the Oviparous Synthesiser.
- Fixed the Oviparous Synthesiser not saving the stored entity.
- The Oviparous Syntheiser can now be disabled with redstone.
General:
- Finally added a config file!
- Some guide improvements.
- Increased Assault Drill base damage.
- Made the VSC cheaper.
- Added some light sources
PLC:
- THORD is now the default language.
- COUNT now works on fluid storages.
- Added the Implanter. This is responsible for all implanting procedures.
- The PLC can no longer perform IMPLANT instructions without an Implanter
THORD:
- Added global variables!
- Added arrays!
- PLCs can store heap memory.
- Aliases work in THORD
- Anonymous words can be defined with
:noname
'
puts the address of the following word on the stack.
General:
- Updated GeckoLib, EMI and REI.
- Shock Staff module can now swing without consuming energy.
- Updated the Implant Manager's GUI.
- Added a few skin options for Hexapod implant.
- Sneak-clicking a PLC now returns its robot to its base position.
- Added Meat Steel Ingots to jungle lab loot.
Bug fixes:
- Fixed the Slider's loot table.
- Fixed Machine Worm loot table.
- Legs and boots are hidden when the Hexapod implant is installed.
- The Integrator Egg only accepts fluids in
c:blood
. - Fixed mob squeezing recipes not working.
General:
- Updated EMI and REI.
- Updated the Implant Manager's GUI.
- Added a few skin options for Hexapod implant.
- Sneak-clicking a PLC now returns its robot to its base position.
- Added Meat Steel Ingots to jungle lab loot.
Bug fixes:
- Fixed the Slider's loot table.
- Fixed Machine Worm loot table.
- Legs and boots are hidden when the Hexapod implant is installed.
- The Integrator Egg only accepts fluids in
c:blood
. - Fixed mob squeezing recipes not working.