You're in Grave Danger 2.4.0
Changes
- Death Scroll item click functionality can now be overwritten with NBT
- Graves without any data is no longer stored
- Graves will detect when they are being moved, and notify the owner (for example if someone moves them with Carry On)
- Soulbound and vanishing enchantments now use enchantment tags
- Soulbound and Death Sight enchantments are now (mostly) data driven, but can still be toggled though the configs
Fixes
- Doors will no longer be halved if dying inside of them
generateOnlyWithinBorder
config now works as intended- Dying above world height will now place a grave
- Fixed graves seemingly not generating when revive timer went to 0 (from the mod revive)
- Having onBreak claim config active won't allow players to
- Stabilized compatibility when mods compatible with (but not dependent on) trinkets have their trinket integration active destroy other's graves no more
You're in Grave Danger 2.3.0
Changes
- Death Scroll item click functionality can now be overwritten with NBT
- Graves without any data is no longer stored
- Graves will detect when they are being moved, and notify the owner (for example if someone moves them with Carry On)
Fixes
- Doors will no longer be halved if dying inside of them
generateOnlyWithinBorder
config now works as intended- Dying above world height will now place a grave
- Fixed graves seemingly not generating when revive timer went to 0 (from the mod revive)
- Having onBreak claim config active won't allow players to
- Stabilized compatibility when mods compatible with (but not dependent on) trinkets have their trinket integration active destroy other's graves no more
You're in Grave Danger 2.2.0
Changes
- Death Scroll item click functionality can now be overwritten with NBT
- Graves without any data is no longer stored
- Graves will detect when they are being moved, and notify the owner (for example if someone moves them with Carry On)
Fixes
- Doors will no longer be halved if dying inside of them
generateOnlyWithinBorder
config now works as intended- Dying above world height will now place a grave
- Fixed graves seemingly not generating when revive timer went to 0 (from the mod revive)
- Having onBreak claim config active won't allow players to
- Stabilized compatibility when mods compatible with (but not dependent on) trinkets have their trinket integration active destroy other's graves no more
You're in Grave Danger 2.1.0
Changes
- Death Scroll item click functionality can now be overwritten with NBT
- Graves without any data is no longer stored
- Graves will detect when they are being moved, and notify the owner (for example if someone moves them with Carry On)
Fixes
- Doors will no longer be halved if dying inside of them
generateOnlyWithinBorder
config now works as intended- Dying above world height will now place a grave
- Fixed graves seemingly not generating when revive timer went to 0 (from the mod revive)
- Having onBreak claim config active won't allow players to
- Stabilized compatibility when mods compatible with (but not dependent on) trinkets have their trinket integration active destroy other's graves no more