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Yet Another World Protector

Yet Another World Protector

Yet Another World Protector, or YAWP for short, is a server-side mod which allows you to protect your creations against various different events/actions of players, mobs and the environment.

148.5k
173
Game Mechanics
Management
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.4
1.20–1.20.2
1.19.2–1.19.4
1.18.2
1.16.5

Platforms

Fabric
Forge
NeoForge

Supported environments

Server-side

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Links

Report issues View source Visit wiki Join Discord server
Donate on PatreonDonate on PayPal

Creators

Z0rdak
Z0rdak Owner

Details

Licensed AGPL-3.0-only
Created 3 years ago
Updated 5 days ago
DescriptionGalleryChangelogVersions

Show all versions

1
12
13

1.18.2-0.0.1.3-beta4

by Z0rdak on Jan 30, 2023
Download

1.19.2-0.0.1.3-beta4

by Z0rdak on Jan 30, 2023
Download

1.16.5-0.0.1.3-beta4

by Z0rdak on Jan 30, 2023
Download

0.0.1.3-beta4

Fixes

  • Fix mod commands being executable without permission when using new alternative base command yawp

1.19.2-0.0.1.2-beta4

by Z0rdak on Jan 27, 2023
Download

1.18.2-0.0.1.2-beta4

by Z0rdak on Jan 27, 2023
Download

1.16.5-0.0.1.2-beta4

by Z0rdak on Jan 27, 2023
Download

0.0.1.2-beta4 - I18n and flag fixes

Additions

  • Add link to Local and Dimensional Region info header to copy region NBT data to clipboard for more easy troubleshooting
  • Added several new lang keys to cover the whole interactive CLI
  • Added russian translation
  • Add no-pvp flag. Opposite to the melee-players flag, this flag should cover all pvp dmg
  • Explosion related flags now work in Local Regions

Changes

  • updated english and german translations
  • remove default flags for new dimensional and new local regions from the config
  • /wp marker give only works for the executor of the command (if it is a player)
  • Remove non-functional w_command_alt config. /yawp is not a default alternative for /wp

Fixes

  • Fix invincible flag not working properly

1.19.2-0.0.1.1-beta4

by Z0rdak on Jan 9, 2023
Download

0.0.1.1-beta4

Fixes

  • Fix spawning-villager flag working for wandering traders

0.0.1.0-beta4 - Local Region overhaul

This update brings the first iteration of working Local Regions. Due to some drastic changes in saving and loading region data, older regions are not supported - sorry! Rest assured, once the mod goes from beta to release, these kinds of changes regarding will be kept to a minimum to ensure backwards compatibility.

Additions

  • Local Region flags are now implemented! Please visit the wiki for a full list of flags and for more information about how the Region hierarchy works.
  • Add RegionMarker stick. Use it to mark an area for a new region and then either use the CLI to create the region or rename the stick in an anvil.
  • Add sub-command to give a player a RegionMarker: /wp marker give [<player>].
  • Add sub-command to reset the state of a RegionMarker the player is holding: /wp marker reset.
  • Add flag for knock-back protection against players.
  • Add flag animal-unmounting. To learn more about the priorities for overlapping regions and region hierarchy please visit the wiki.
  • Add flag spawning-slime, spawning-villager, spawning-trader, drop-loot-player. Visit the wiki for detailed information about the flags.

Changes

  • Spherical Regions are for now disabled. They will come back later with other shapes.
  • When removing a child region from a Local Region, its new parent will be the Dimensional Region and the child will be disabled.
  • The flag command /wp flag ... is disabled for now. It has currently no real functionality and will come back in the next update.
  • Deleting regions no longer works for regions with children. There will be a config option in a future update to enable this, though.
  • Rename attack-* flags to melee-*. They only protect against melee attacks, hence the change.
  • Disable explosion related flags. They will come back in the next update.

Fixes

  • Various CLI interface fixes regarding visualization and usability

1.16.5-0.0.1.1-beta4

by Z0rdak on Jan 9, 2023
Download

0.0.1.1-beta4

Fixes

  • Fix spawning-villager flag working for wandering traders

1.18.2-0.0.1.1-beta4

by Z0rdak on Jan 9, 2023
Download

0.0.1.1-beta4

Fixes

  • Fix spawning-villager flag working for wandering traders

0.0.1.0-beta4 - Local Region overhaul

This update brings the first iteration of working Local Regions. Due to some drastic changes in saving and loading region data, older regions are not supported - sorry! Rest assured, once the mod goes from beta to release, these kinds of changes regarding will be kept to a minimum to ensure backwards compatibility.

Additions

  • Local Region flags are now implemented! Please visit the wiki for a full list of flags and for more information about how the Region hierarchy works.
  • Add RegionMarker stick. Use it to mark an area for a new region and then either use the CLI to create the region or rename the stick in an anvil.
  • Add sub-command to give a player a RegionMarker: /wp marker give [<player>].
  • Add sub-command to reset the state of a RegionMarker the player is holding: /wp marker reset.
  • Add flag for knock-back protection against players.
  • Add flag animal-unmounting. To learn more about the priorities for overlapping regions and region hierarchy please visit the wiki.
  • Add flag spawning-slime, spawning-villager, spawning-trader, drop-loot-player. Visit the wiki for detailed information about the flags.

Changes

  • Spherical Regions are for now disabled. They will come back later with other shapes.
  • When removing a child region from a Local Region, its new parent will be the Dimensional Region and the child will be disabled.
  • The flag command /wp flag ... is disabled for now. It has currently no real functionality and will come back in the next update.
  • Deleting regions no longer works for regions with children. There will be a config option in a future update to enable this, though.
  • Rename attack-* flags to melee-*. They only protect against melee attacks, hence the change.
  • Disable explosion related flags. They will come back in the next update.

Fixes

  • Various CLI interface fixes regarding visualization and usability

1.16.5-0.0.1.0-beta4

by Z0rdak on Jan 7, 2023
Download

0.0.1.0-beta4 - Local Region overhaul

This update brings the first iteration of working Local Regions. Due to some drastic changes in saving and loading region data, older regions are not supported - sorry!

Rest assured, once the mod goes from beta to release, these kinds of changes regarding will be kept to a minimum to ensure backwards compatibility.

Additions

  • Local Region flags are now implemented! Please visit the wiki for a full list of flags and for more information about how the Region hierarchy works.
  • Add RegionMarker stick. Use it to mark an area for a new region and then either use the CLI to create the region or rename the stick in an anvil.
  • Add sub-command to give a player a RegionMarker: /wp marker give [<player>].
  • Add sub-command to reset the state of a RegionMarker the player is holding: /wp marker reset.
  • Add flag for knock-back protection against players. To learn more about the priorities for overlapping regions and region hierarchy please visit the wiki.
  • Add flag spawning-slime, spawning-villager, spawning-trader, drop-loot-player. Visit the wiki for detailed information about the flags.

Changes

  • Spherical Regions are for now disabled. They will come back later with other shapes.
  • When removing a child region from a Local Region, its new parent will be the Dimensional Region and the child will be disabled.
  • The flag command /wp flag ... is disabled for now. It has currently no real functionality and will come back in the next update.
  • Deleting regions no longer works for regions with children. There will be a config option in a future update to enable this, though.
  • Rename attack-* flags to melee-*. They only protect against melee attacks, hence the change.
  • Disable explosion related flags. They will come back in the next update.

Fixes

  • Various CLI interface fixes regarding visualization and usability

1.19.2-0.0.1.0-beta3

by Z0rdak on Nov 10, 2022
Download

1.18.2-0.0.1.0-beta3

by Z0rdak on Nov 10, 2022
Download

1.16.5-0.0.1.0-beta3

by Z0rdak on Nov 10, 2022
Download

0.0.1.0-beta3 - Minor fixes

Additions

  • Implemented missing command for removing regions
  • Add temporary hint explaining not working local region flags and region hierarchy
  • Add config option to set default de/activate state for dimensional regions upon creation

Fixes

  • Fix dimensional flags not loading correctly causing them to not work in 1.18 and 1.19.
  • Fix new dimensional region created by argument not containing default flags from config.
  • Fix dimensional region info not showing local region info properly

1.19.2-0.0.1.0-beta2

by Z0rdak on Sep 21, 2022
Download

1.18.2-0.0.1.0-beta2

by Z0rdak on Sep 21, 2022
Download

1.16.5-0.0.1.0-beta2

by Z0rdak on Sep 21, 2022
Download

0.0.1.0-beta2 - Local region preview

Additions

  • Add first beta implementation of local regions. They come with two different area types: Cuboid and Sphere. More types will come soon! NOTE: The flag checks for local regions are still missing, but you are still able to set up your regions. They will be valid and working as soon as the checks are implemented in the next version.
  • Add CLI to manage local regions. You are able to manage all properties of local regions with commands and with the interactive CLI. For a comprehensive command overview take a look at the wiki.
  • Add new config allow_info_cmds to enable the usage of informative region commands for all players.
  • Add new config dim_default_flags, replacing default_flags for default flags for new dimensional regions.

Changes

  • Command to activate dimensional regions was changed from activate to enable
  • Config option default_flags is now used to define default flags for local regions

Fixes

  • Some minor bug and typo fixes

0.0.1.0-beta1 - First beta release

This is the first beta release of this mod. Please be so kind and report any bugs you encounter on the GitHub issue page: https://github.com/Z0rdak/Yet-Another-World-Protector/issues. If you have suggestions, feel free to post them, too.

  • Add online wiki as a guide on how to use the mod: https://github.com/Z0rdak/Yet-Another-World-Protector/wiki
  • Add dimensional regions
  • Add configuration for default region flags, CLI permission,
  • Add many flags to protect your server (visit the wiki for more info)

1.18.2-0.0.1.0-beta1

by Z0rdak on Aug 30, 2022
Download

1.16.5-0.0.1.0-beta1

by Z0rdak on Aug 30, 2022
Download

0.0.1.0-beta1 - First beta release

This is the first beta release of this mod. Please be so kind and report any bugs you encounter on the GitHub issue page: https://github.com/Z0rdak/Yet-Another-World-Protector/issues. If you have suggestions, feel free to post them, too.

  • Add online wiki as a guide on how to use the mod: https://github.com/Z0rdak/Yet-Another-World-Protector/wiki
  • Add dimensional regions
  • Add configuration for default region flags, CLI permission,
  • Add many flags to protect your server (visit the wiki for more info)
1
12
13

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