0.0.1.3-beta4
Fixes
- Fix mod commands being executable without permission when using new alternative base command yawp
 
0.0.1.2-beta4 - I18n and flag fixes
Additions
- Add link to Local and Dimensional Region info header to copy region NBT data to clipboard for more easy troubleshooting
 - Added several new lang keys to cover the whole interactive CLI
 - Added russian translation
 - Add 
no-pvpflag. Opposite to themelee-playersflag, this flag should cover all pvp dmg - Explosion related flags now work in Local Regions
 
Changes
- updated english and german translations
 - remove default flags for new dimensional and new local regions from the config
 /wp marker giveonly works for the executor of the command (if it is a player)- Remove non-functional 
w_command_altconfig./yawpis not a default alternative for/wp 
Fixes
- Fix 
invincibleflag not working properly 
0.0.1.1-beta4
Fixes
- Fix 
spawning-villagerflag working for wandering traders 
0.0.1.0-beta4 - Local Region overhaul
This update brings the first iteration of working Local Regions. Due to some drastic changes in saving and loading region data, older regions are not supported - sorry! Rest assured, once the mod goes from beta to release, these kinds of changes regarding will be kept to a minimum to ensure backwards compatibility.
Additions
- Local Region flags are now implemented! Please visit the wiki for a full list of flags and for more information about how the Region hierarchy works.
 - Add RegionMarker stick. Use it to mark an area for a new region and then either use the CLI to create the region or rename the stick in an anvil.
 - Add sub-command to give a player a RegionMarker: 
/wp marker give [<player>]. - Add sub-command to reset the state of a RegionMarker the player is holding: 
/wp marker reset. - Add flag for knock-back protection against players.
 - Add flag 
animal-unmounting. To learn more about the priorities for overlapping regions and region hierarchy please visit the wiki. - Add flag 
spawning-slime,spawning-villager,spawning-trader,drop-loot-player. Visit the wiki for detailed information about the flags. 
Changes
- Spherical Regions are for now disabled. They will come back later with other shapes.
 - When removing a child region from a Local Region, its new parent will be the Dimensional Region and the child will be disabled.
 - The flag command 
/wp flag ...is disabled for now. It has currently no real functionality and will come back in the next update. - Deleting regions no longer works for regions with children. There will be a config option in a future update to enable this, though.
 - Rename 
attack-*flags tomelee-*. They only protect against melee attacks, hence the change. - Disable explosion related flags. They will come back in the next update.
 
Fixes
- Various CLI interface fixes regarding visualization and usability
 
0.0.1.1-beta4
Fixes
- Fix 
spawning-villagerflag working for wandering traders 
0.0.1.1-beta4
Fixes
- Fix 
spawning-villagerflag working for wandering traders 
0.0.1.0-beta4 - Local Region overhaul
This update brings the first iteration of working Local Regions. Due to some drastic changes in saving and loading region data, older regions are not supported - sorry! Rest assured, once the mod goes from beta to release, these kinds of changes regarding will be kept to a minimum to ensure backwards compatibility.
Additions
- Local Region flags are now implemented! Please visit the wiki for a full list of flags and for more information about how the Region hierarchy works.
 - Add RegionMarker stick. Use it to mark an area for a new region and then either use the CLI to create the region or rename the stick in an anvil.
 - Add sub-command to give a player a RegionMarker: 
/wp marker give [<player>]. - Add sub-command to reset the state of a RegionMarker the player is holding: 
/wp marker reset. - Add flag for knock-back protection against players.
 - Add flag 
animal-unmounting. To learn more about the priorities for overlapping regions and region hierarchy please visit the wiki. - Add flag 
spawning-slime,spawning-villager,spawning-trader,drop-loot-player. Visit the wiki for detailed information about the flags. 
Changes
- Spherical Regions are for now disabled. They will come back later with other shapes.
 - When removing a child region from a Local Region, its new parent will be the Dimensional Region and the child will be disabled.
 - The flag command 
/wp flag ...is disabled for now. It has currently no real functionality and will come back in the next update. - Deleting regions no longer works for regions with children. There will be a config option in a future update to enable this, though.
 - Rename 
attack-*flags tomelee-*. They only protect against melee attacks, hence the change. - Disable explosion related flags. They will come back in the next update.
 
Fixes
- Various CLI interface fixes regarding visualization and usability
 
0.0.1.0-beta4 - Local Region overhaul
This update brings the first iteration of working Local Regions. Due to some drastic changes in saving and loading region data, older regions are not supported - sorry!
Rest assured, once the mod goes from beta to release, these kinds of changes regarding will be kept to a minimum to ensure backwards compatibility.
Additions
- Local Region flags are now implemented! Please visit the wiki for a full list of flags and for more information about how the Region hierarchy works.
 - Add RegionMarker stick. Use it to mark an area for a new region and then either use the CLI to create the region or rename the stick in an anvil.
 - Add sub-command to give a player a RegionMarker: 
/wp marker give [<player>]. - Add sub-command to reset the state of a RegionMarker the player is holding: 
/wp marker reset. - Add flag for knock-back protection against players. To learn more about the priorities for overlapping regions and region hierarchy please visit the wiki.
 - Add flag 
spawning-slime,spawning-villager,spawning-trader,drop-loot-player. Visit the wiki for detailed information about the flags. 
Changes
- Spherical Regions are for now disabled. They will come back later with other shapes.
 - When removing a child region from a Local Region, its new parent will be the Dimensional Region and the child will be disabled.
 - The flag command 
/wp flag ...is disabled for now. It has currently no real functionality and will come back in the next update. - Deleting regions no longer works for regions with children. There will be a config option in a future update to enable this, though.
 - Rename 
attack-*flags tomelee-*. They only protect against melee attacks, hence the change. - Disable explosion related flags. They will come back in the next update.
 
Fixes
- Various CLI interface fixes regarding visualization and usability
 
0.0.1.0-beta3 - Minor fixes
Additions
- Implemented missing command for removing regions
 - Add temporary hint explaining not working local region flags and region hierarchy
 - Add config option to set default de/activate state for dimensional regions upon creation
 
Fixes
- Fix dimensional flags not loading correctly causing them to not work in 1.18 and 1.19.
 - Fix new dimensional region created by argument not containing default flags from config.
 - Fix dimensional region info not showing local region info properly
 
0.0.1.0-beta2 - Local region preview
Additions
- Add first beta implementation of local regions. They come with two different area types: Cuboid and Sphere. More types will come soon! NOTE: The flag checks for local regions are still missing, but you are still able to set up your regions. They will be valid and working as soon as the checks are implemented in the next version.
 - Add CLI to manage local regions. You are able to manage all properties of local regions with commands and with the interactive CLI. For a comprehensive command overview take a look at the wiki.
 - Add new config 
allow_info_cmdsto enable the usage of informative region commands for all players. - Add new config 
dim_default_flags, replacingdefault_flagsfor default flags for new dimensional regions. 
Changes
- Command to activate dimensional regions was changed from activate to enable
 - Config option 
default_flagsis now used to define default flags for local regions 
Fixes
- Some minor bug and typo fixes
 
0.0.1.0-beta1 - First beta release
This is the first beta release of this mod. Please be so kind and report any bugs you encounter on the GitHub issue page: https://github.com/Z0rdak/Yet-Another-World-Protector/issues. If you have suggestions, feel free to post them, too.
- Add online wiki as a guide on how to use the mod: https://github.com/Z0rdak/Yet-Another-World-Protector/wiki
 - Add dimensional regions
 - Add configuration for default region flags, CLI permission,
 - Add many flags to protect your server (visit the wiki for more info)
 
0.0.1.0-beta1 - First beta release
This is the first beta release of this mod. Please be so kind and report any bugs you encounter on the GitHub issue page: https://github.com/Z0rdak/Yet-Another-World-Protector/issues. If you have suggestions, feel free to post them, too.
- Add online wiki as a guide on how to use the mod: https://github.com/Z0rdak/Yet-Another-World-Protector/wiki
 - Add dimensional regions
 - Add configuration for default region flags, CLI permission,
 - Add many flags to protect your server (visit the wiki for more info)
 
