UPDATE 2.0.8
- ✨ Enhanced GPU memory usage for single-use images
- 🛠️ This changes releases GPU memory (VRAM) and stores back to RAM
- 🛠️ Due to limitations on WATERMeDIA (planned to solve on v3) WF can only optimize pictures with only one usage (1 display for 1 URL)
- ✨ Image position selection box is now drag and drop
- 🛠️ Now you can click and slide your mouse as a madman to everywhere
- 🛠️ Bumped the minimal version required of WATERMeDIA required to 2.0.54
UPDATE 2.0.7
- ✨ Added
/waterframes give
- 🛠️ Can specify an player selection or nothing (to give you)
- 🛠️ Reminder:
/waterframes
command is restricted in general just to op players (and the owner of the mod)
- ✨ Added
/waterframes whitelist
- 🛠️ Can toggle, add, and remove urls
- 🛠️ Due to some Forge skill issues, users need to leave and join the server to refresh
- 🐛 Fixed wrong value type on RC
- 🛠️ Type was change from long to int
- 🛠️ Added a data fixer for old value type (logs a warning)
- 🛠️ Tweaked some GUI textures
UPDATE 2.0.6
- 🐛 Fixed wrong 0.0 to 1.0 value on brightness and alpha, (now is range of 0 to 255)
- 🛠️ Command, Gui and Data is updated
- 🐛 Fixed KeepRendering config wasn't working
- ✨ Blocklight is disabled when Displays have no URL
- 🛠️ Light can be completely disabled on config
- 🛠️ TV GUI uses less height (feel it less empty)
UPDATE 2.0.4
- 🐛 Fixed redstone and model hiding wasn't working (blockstates aren't updated)
- 🐛 Fixed wrong twitch url on default config (by herronjo)
- 🛠️ Renamed
waterframes-client-new.toml
towaterframes-client.toml
- 🛠️ This was a horrendous mistake
- 🛠️ Renamed
waterframes-server-new.toml
towaterframes-server.toml
- 🛠️ This was a horrendous mistake
UPDATE 2.0.3
- 🐛 Fixed crashes loading worlds with older versions of the mod also with images
- 🐛 Fixed changing brightness or transparency causes other stuff getting obscured (view model arm or entities) (AGAIN)
- ✨ Reinforce mute state on loading worlds and on pause/resume
- 🛠️ Added better explanation for 🌌 Stellarity crash