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Taglighting

Taglighting

Finally feature X is now a tag instead of being a random hardcoded thing. Yipeee!

77
2
Game Mechanics
Library
Utility

Compatibility

Minecraft: Java Edition

1.21.x

Platforms

Fabric

Supported environments

Server-side

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Links

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Creators

TeamVoided
TeamVoidedOrganization

TheEnderCore
TheEnderCore The Main Dev
DuskAutumnStorm
DuskAutumnStorm The Ideas Guy

Details

Licensed MIT
Published 2 months ago
Updated 2 months ago
DescriptionGalleryChangelogVersions

Taglighting Logo

Finally feature X is now a tag instead of being a random hardcoded thing. Yipeee!

What does the mod do?

The mod changes a lot of hard coded behaviours in the game to be based of tags instead. For example, Nether sprouts can only be placed on a hard coded list of nether blocks. So if you wanted to plan them on soul sand you would have to write a mixin. Well this mod just adds a lot of sensible tags like that. The mod is made with the approach to not change the vanilla behaviours by default. But to allow modification with datapacks.

The contents

Block Tags

  • SUGAR_CANE_HYDRATION - Blocks that sugarcane can be placed next to and act as hydration [Default: Ice, Frosted ICE]
  • ENDERMAN_PLACEABLE - Endermen can only place blocks in this tag [Default: "#minecraft:enderman_holdable"]
  • NETHER_PORTAL_FRAME - What block portal frames can be made out of [Default: Obsidian]
  • PISTON_IMMOVABLE - Blocks pistons cant move [Default: Obsidian, Crying Obsidian, Respawn Anchor, Reinforced Deepslate]
  • UNIQUE_STICKY_BLOCK - Block that behave like slime / honey blocks when moving with piston [Default: Slime Block, "#taglighting:mob_moving_sticky_block"]
  • MOB_MOVING_STICKY_BLOCK - Blocks that move mobs with them when moved by a piston (aka Honey Block) [Default: Honey Block]
  • SNOW_GOLEM_BASE - Blocks that can be used to make a snow golem base [Default: Snow Block]
  • IRON_GOLEM_BASE - Blocks that can be used to make an iron golem base [Default: Iron Block]
  • CANNOT_CONNECT_TO - Blocks that connecting blocks, like fences and walls, won't connect to [Default: "#minecraft:leaves", "#minecraft:shulker_boxes", Barrier, Carved Pumpkin, Jack o' Lantern, Melon, Pumpkin]
  • All of these blocks are in the supports category. This means that you can place then block / item on this tag:
    • SUPPORTS_SUGAR_CANE - [Default: "#minecraft:dirt", "#minecraft:sand" ]
    • SUPPORTS_WITHER_ROSE - [Default: "#minecraft:dirt", Farmland, Netherrack, Soul Sand, Soul Soil]
    • SUPPORTS_CACTUS - [Default: "#minecraft:sand" ]
    • SUPPORTS_NYLIUM_PLANTS - [Default: "#minecraft:nylium", "#minecraft:dirt", Farmland, Soul Soil]
    • SUPPORTS_COCOA - [Default: "#minecraft:jungle_logs" ]
    • SUPPORTS_END_CRYSTAL - [Default: Obsidian, Bedrock ]

Item Tags

  • IRON_GOLEM_REPAIR_MATERIALS - Items that can be used to repair iron golems [Default: Iron Ingot ]

Potion Tags

  • MAKES_MUD - Potions that when used on dirt will turn it in to mud [Default: Water ]

Fluid Tags

  • SUGAR_CANE_HYDRATION - Fluids that sugarcane can be placed next to and act as hydration [Default: "#minecraft:water" ]

Entity Tags

  • UNTARGETABLE - Entities other aggressive entities cant target [Default: Empty ]
  • WARDEN_UNTARGETABLE - Entities the Warden won't target [Default: "#taglighting:untargetable", Armor Stand, Warden ]
  • ZOGLIN_UNTARGETABLE - Entities the Zoglin won't target [Default: "#taglighting:untargetable", Zoglin, Creeper ]
  • JOHNNY_UNTARGETABLE - Entities a "Johnny" Vindicator won't target [Default: "#taglighting:untargetable" ] 1.21.10 only:
  • IS_NOT_ATTACKABLE - Used in LivingEntity.attackable() [Default: "#taglighting:untargetable", Armor Stand ]

How do version work in this mod?

  • Major (1.x.x) are changed when a tag is deleted.
  • Minor (x.1.x) are changed when a tag is added.
  • Patch (x.x.1) are changed when I fix something I broke.

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