3.0.0.11 for 1.15.1
on Nov 19, 2023Build: 1.15.1-3.0.0.11 - Sun Dec 22 04:33:47 GMT 2019
Adubbz:
Fixed crafting recipes. Closes #211
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Build: 1.14.4-2.0.0.9 - Sun Dec 15 00:37:31 GMT 2019
Adubbz:
Tooltip descriptions can now be translated. Closes #109
Adubbz:
Oops
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Build: 1.14.4-2.0.0.7 - Sun Dec 15 00:21:51 GMT 2019
Adubbz:
Fixed fertility tooltips. Closes #207
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Build: 1.14.4-2.0.0.6 - Sun Dec 15 00:01:56 GMT 2019
Adubbz:
Fixed project id
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Build: 1.14.4-2.0.0.5 - Sat Dec 14 23:55:11 GMT 2019
Adubbz:
Remove bad imports
Adubbz:
Mark gradlew and gradle-wrapper as executable
Adubbz:
Mark gradlew.bat as executable
3.0.0.10 for 1.15.1
on Nov 19, 2023=========
Build: 1.14.4-2.0.0.9 - Sun Dec 15 00:37:31 GMT 2019
Adubbz:
Tooltip descriptions can now be translated. Closes #109
Adubbz:
Oops
=========
Build: 1.14.4-2.0.0.7 - Sun Dec 15 00:21:51 GMT 2019
Adubbz:
Fixed fertility tooltips. Closes #207
=========
Build: 1.14.4-2.0.0.6 - Sun Dec 15 00:01:56 GMT 2019
Adubbz:
Fixed project id
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Build: 1.14.4-2.0.0.5 - Sat Dec 14 23:55:11 GMT 2019
Adubbz:
Remove bad imports
Adubbz:
Mark gradlew and gradle-wrapper as executable
Adubbz:
Mark gradlew.bat as executable
2.0.0.9 for 1.14.4
on Nov 19, 2023Build: 1.14.4-2.0.0.9 - Sun Dec 15 00:37:31 GMT 2019
Adubbz:
Tooltip descriptions can now be translated. Closes #109
Adubbz:
Oops
=========
Build: 1.14.4-2.0.0.7 - Sun Dec 15 00:21:51 GMT 2019
Adubbz:
Fixed fertility tooltips. Closes #207
=========
Build: 1.14.4-2.0.0.6 - Sun Dec 15 00:01:56 GMT 2019
Adubbz:
Fixed project id
=========
Build: 1.14.4-2.0.0.5 - Sat Dec 14 23:55:11 GMT 2019
Adubbz:
Remove bad imports
Adubbz:
Mark gradlew and gradle-wrapper as executable
Adubbz:
Mark gradlew.bat as executable
2.0.0.7 for 1.14.4
on Nov 19, 2023Build: 1.14.4-2.0.0.7 - Sun Dec 15 00:21:51 GMT 2019
Adubbz:
Fixed fertility tooltips. Closes #207
=========
Build: 1.14.4-2.0.0.6 - Sun Dec 15 00:01:56 GMT 2019
Adubbz:
Fixed project id
=========
Build: 1.14.4-2.0.0.5 - Sat Dec 14 23:55:11 GMT 2019
Adubbz:
Remove bad imports
Adubbz:
Mark gradlew and gradle-wrapper as executable
Adubbz:
Mark gradlew.bat as executable
2.0.0.6 for 1.14.4
on Nov 19, 2023Build: 1.14.4-2.0.0.6 - Sun Dec 15 00:01:56 GMT 2019
Adubbz:
Fixed project id
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Build: 1.14.4-2.0.0.5 - Sat Dec 14 23:55:11 GMT 2019
Adubbz:
Remove bad imports
Adubbz:
Mark gradlew and gradle-wrapper as executable
Adubbz:
Mark gradlew.bat as executable
2.0.0 for 1.14.4
on Nov 19, 2023- * Updated to 1.14.4
1.2.18 for 1.12.2
on Nov 19, 2023- Fixed null pointer exception caused by most recent update
1.2.17 for 1.12.2
on Nov 19, 2023NOTE: Dynamic Surroundings is not compatible with this version yet! Do not report crashes regarding it to us!
- Fixed compatibility with BetterPortals
- Added an option to stop season progression when no players are online on a server
- Added Polish translation (Courtesy of Dolores-McDoodle)
1.2.16 for 1.12.2
on Nov 19, 2023- Added support for GrowthCraft
- Added support for Climatic Biome Placement
- Updated support for Pam's HarvestCraft
- Updated Brazilian Portuguese localization
- Misc. performance/optimization improvements
1.2.15 for 1.12.2
on Nov 19, 2023- Fixed the actual temperature not being updated server-side
1.2.14 for 1.12.2
on Nov 19, 2023- Added a blacklist to completely disable crop growth in certain biomes. This will override the seasonal crop feature entirely. Currently only applies to some Biomes O' Plenty biomes by default, such as the Wasteland.
- Fixed the randomized starting season option not including Late Winter
1.2.13 for 1.12.2
on Nov 19, 2023- Added a dimension whitelist for seasons. Only enabled in the overworld by default.
- Disabled new chunks from generating with snow/ice in them unless they're permanently snowy.
- Changed the default starting sub season to Mid Summer.
- Updated the version of Forge used to build the mod.
1.2.12 for 1.12.2
on Nov 19, 2023- Added additional biomes from other mods (Thaumcraft, AbyssalCraft, etc.) to the biome blacklist.
- More optimizations to snow/ice melting.
- Changes to API temperature functions. (NOTE: This will affect compatibility with mods such as Dynamic Surroundings, so be sure to update any mods you have that have integration for Serene Seasons!)
1.2.11 for 1.12.2
on Nov 19, 2023- Changed the seasonal color biome blacklist to a total seasonal effect blacklist. Biomes listed will not have their grass/foliage colors, weather, or crop fertility change based on the season. NOTE: You must delete your old biome_info.json file for these changes to take effect!
- Added the remaining vanilla growable plants/crop to the default fertility config.
- Un-hardcoded ocean/river biomes from not having their weather change by season, and added them to the default blacklist. This will not affect the average user, but if for whatever reason you want rivers and oceans to freeze in the winter, you can remove them from the blacklist.
1.2.10 for 1.12.2
on Nov 19, 2023- Prevented snow/ice clean-up if winter snow/ice generation is disabled.
- Added BiomeHooks to API for other modders to use.
- Updated various localizations courtesy of contributors on GitHub
1.2.9 for 1.12.2
on Nov 19, 2023- Fixed ice/snow generation toggle not working
1.2.8 for 1.12.2
on Nov 19, 2023- Fixed non-seed crop blocks (Fruit leaves, reeds, cocoa beans, etc.) not adhering to the season they're set to
- Changed snow to fall based solely on biome temperature rather than being hardcoded to the Winter season. This will allow snow to fall in biomes like the Taiga and other colder biomes in autumn/spring if it's cold enough.
- Optimized snow removal/weather frequency changing
1.2.7 for 1.12.2
on Nov 19, 2023- Added a config option to change the starting sub season for new worlds (Can choose between the 12 sub seasons, or set it to random).
- Added a config option to disable snow/ice generation in Winter (Will still appear in biomes that are always snowy).
- Added a config option to disable the frequency of weather changing based on the season.
- Fixed rain appearing in some biomes during winter.
- Fixed crop config naming (NOTE: If you've added crops from other mods, you'll need to make sure your configs are fixed to match).
1.2.6 for 1.12.2
on Nov 19, 2023- Allowed growable blocks to be listed in the crop fertility config, for crops that don't have seed items. This includes saplings, flowers from other mods, and so on.
1.2.5 for 1.12.2
on Nov 19, 2023- Fixed server-side crash related to birch leaf coloring