This release adds a new type of cities: "Corgi City", you can find them in the taiga biome. These cities are of medium size, and with buildings up to 16 floors.
- Added a new type of cities: Corgi city
- The cities include:
- New buildings,
- New statues,
- New work buildings,
- New parks and centers.
- Fixed minor bugs and bug fixes
- Now all cities (except Corgi city) spawn in biomes: birch_forest, plains, forest, flower_forest, meadow, sunflower_plains.
Update: 1.3.1 (Corgi Update)
VERSION 1.2.
- Added Saman type of villages, it refers to the cities of the USSR
- Generated in biomes: Plains, Birch_Forest, old_growth_birch_forest
- Different kinds of houses made of Mud block
- Small factories, businesses and stalls
- Many different farms
- Tuff foundations
- New loot in suspicious sand for special buildings
- Added Greek type of villages.
- Generated in biomes: Birch_Forest, old_growth_birch_forest.
- Houses are mostly made of birch and calcite.
- From working buildings only stalls
- Few trusses
- Tuff foundations
- New loot in chests for special buildings
- Fixed a lot of bugs related to incorrect generation of structures.
- Fixed game crashes when generating structures.
- Fixed some structures in (USSR), which simply were not generated.
- Added 2 apartments in the house kogtyvlea_9_1 (USSR)
- Changed mod logo
- Now city and village generation on the plains is 50%.
- Fixed a bug that the structure could generate up to 12 minutes.
- Villages of birch biomes are not generated on each other.
PYRAMID UPDATE
- Add small & medium pyramid
- Added room variation generation to the small & medium pyramid
- Added a process sheet that removes blocks in the structure, replacing them with air
- Added a new world entry message
- Added loot to dispensers (pyramids)
- Add new houses a (USSR) city
- Fix bugs
- New loot table (chests)
- Fixed a bug that caused it to fill with blocks when generating a cliff apartment, this does not happen now