v.0.5.34
- Fixes crash with non-brain entities.
- Updated for 1.20.1*
*Smart Brain Lib has a bug with it's version setting for Minecraft and locked itself to 1.20. Waiting on dev for fix but for now you can download this via file and thorw in your configs folder to bypass this. https://gist.github.com/AzureDoom/c241d7ba28a16c99945e9eaf2288e14c
v.0.5.30
- Tweak Facehugger jumping.
- Fixed broken NBT syncing on eating/birth statues.
- Fixed growing issue with WIP.
- Tweaks WIP name.
- Updates and requires latest Azurelib.
- Make Facehuggers idle longer.
- Alien Eggs now resize hitbox on closed, open, and dead status.
- Classic Xenos default config value for attacking speed is increased by 0.5F.
- Fixes #160, causing Xenos having issues escaping boxes.
v.0.5.30
- Fixes Alien Eggs spawning underground and lagging the game.
- Tweak Facehugger jumping.
- Fixed broken NBT syncing on eating/birth statues.
- Fixed growing issue with WIP.
- Tweaks WIP name.
- Updates and requires latest Azurelib.
- Make Facehuggers idle longer.
- Alien Eggs now resize hitbox on closed, open, and dead status.
- Classic Xenos default config value for attacking speed is increased by 0.5F.
- Fixes #160, causing Xenos having issues escaping boxes.
v.0.5.29
- Fixes crash in creative menu
- Egg Hitbox adjusted, gets taller when hatched.
- Fixed left over entityData calls over to the proper getter.
- Fixed Huggers animations when leaping from eggs.
- Huggers now use proper task for face hugger, fixing it missing the jumping to the host where before it just teleported.
- Huggers can now be blocked with shields.
- Tweaked spacing/separation of dungeons to try and help with loading times. Still more work to be done here.
- More WIP work done.
v.0.5.29
- Egg Hitbox adjusted, gets taller when hatched.
- Fixed left over entityData calls over to the proper getter.
- Fixed Huggers animations when leaping from eggs.
- Huggers now use proper task for face hugger, fixing it missing the jumping to the host where before it just teleported.
- Huggers can now be blocked with shields.
- Tweaked spacing/separation of dungeons to try and help with loading times. Still more work to be done here.
- More WIP work done.
v.0.5.28
- Moved from Midnight Lib to Configuration
- Acid will now shirk stacks of items instead of the whole stack.
- Acid no longer damages players in creative or spectator mode.
- Fixed Idol/Sarcophagus particles on breaking.
- Added default sounds to Idol/Sarcophagus
- Removed grass from acid tag.
- Idol/Sarcophagus/Jar now properly drop inventories on breaking.
- Idol/Sarcophagus set needed extra blocks on /setblock now.
- Sarcophagus/Jar animation tweak.
v.0.5.27
- Fixes acid not applying acid effect when walking on it.
- Removed configs for whitelist/blacklist entities into what type of entity.
- Added datapack tags for setting mobs to what type of alien it can become.
- aquaticalienthost controls what mobs can become Auqabursters which grow into Aqua Xenomorph.
- classicalienthost controls what mobs can become the Classic Xenomorph.
- runnerhost controls what mobs can become Runner aliens.
- smallmuntanthost controls what mobs can mutate into either Hammerpedes or Poppers
- largemutanthost controls what mobs can mutate into Stalkers.
- dnaimmune controls what mobs can't become inflected with DNA.
- facehuggerimmune controls what mobs can't be face hugged.
- General clean up code to move more things to the new helper methods.
v.0.5.25
- Hammerpede and Popper generate a smaller acid radius on death.
- Poppers now always jump when attacking, fixing them clipping into the ground.
- Add temp sounds to containers.
- Fixes Aqua model to hitbox.
- Fixes Aqua stasis not playing.
- Fixes Runner stasis not playing.
- Disables darkness finding system, breaks to many things.
- Stalker animations fixed.
- Adds blast resistance to dungeon blocks.
- Tweaks stasis triggering.
- Updates Azurelib, applying a tweak for Facehuggers crawling.
- Renables Facehuggers crawling on the roof.
- Update some dungeon pieces for leaks.
v.0.5.24
- All nest blocks proper burn now.
- Acid damages items.
- Panic has a check to make sure not aggressive.
- Hammerpede attack animation fixed.
- Popper attack animation fixed.
- Fix very rare data mismatch crash on the controllers.
- Stalker attack animation fixed, ranged tweaked as well.
- Tweak checks Classic Alien finding dark.
- Moved all aliens with melee attacks not the Classic to new attack system.
- General code cleanup part 1 of ???