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Brute force Rendering Culling

Brute force Rendering Culling

Culling something can't seeing

97.9k
123
Optimization

Compatibility

Minecraft: Java Edition

1.20.6
1.20.4
1.20.1
1.19.2
1.18.2

Platforms

Fabric
Forge

Supported environments

Client-side

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Links

View source

Creators

RogoShum
RogoShum Member

Details

Licensed LGPL-3.0-only
Published last year
Updated last year
DescriptionChangelogVersions

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1
2

Brute force Rendering Culling 0.5.5

by RogoShum on Apr 26, 2024
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  1. Fixed culling errors occurring after switching dimensions.
  2. Updated the visual effects of the configuration interface, adding detailed information.
  3. Updated the asynchronous chunk rebuilding feature (requires Sodium or Embeddium).

Brute force Rendering Culling 0.4.7

by RogoShum on Apr 14, 2024
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Fix bug:

  1. Entity culling does not respect block entities on Valkyrien Skies ships.
  2. Update for compatibility with Oculus version 1.6.4.

Feature:

  1. Added dynamic depth delay feature.
  2. Changed the method of determining block visibility for more timely chunk culling.

Brute force Rendering Culling 0.4.7

by RogoShum on Apr 14, 2024
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Fix bug:

  1. Entity culling does not respect block entities on Valkyrien Skies ships.

Features:

  1. Added dynamic depth delay feature.
  2. Changed the method of determining block visibility for more timely chunk culling.

Brute force Rendering Culling 0.4.7

by RogoShum on Apr 14, 2024
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Brute force Rendering Culling 0.4.7

by RogoShum on Apr 14, 2024
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Fix bug:

  1. Entity culling does not respect block entities on Valkyrien Skies ships.

Feature:

  1. Added dynamic depth delay feature.
  2. Changed the method of determining block visibility for more timely chunk culling.

Brute force Rendering Culling 0.4.6

by RogoShum on Apr 11, 2024
Download

Brute force Rendering Culling 0.4.6

by RogoShum on Apr 11, 2024
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Brute force Rendering Culling 0.4.6

by RogoShum on Apr 11, 2024
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Brute force Rendering Culling 0.4.6

by RogoShum on Apr 11, 2024
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Brute force Rendering Culling 0.4.5

by RogoShum on Apr 10, 2024
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Brute force Rendering Culling 0.4.5

by RogoShum on Apr 10, 2024
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Brute force Rendering Culling 0.4.4

by RogoShum on Apr 9, 2024
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Brute force Rendering Culling 0.4.4

by RogoShum on Apr 7, 2024
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Introducing HZB Culling for depth buffering

Brute force Rendering Culling 0.4.3

by RogoShum on Apr 4, 2024
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Compatible with optifine and fix bug water has depth buffer

Brute force Rendering Culling 0.4.2

by RogoShum on Apr 3, 2024
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Compatible with embeddium

Brute force Rendering Culling 0.4.1

by RogoShum on Apr 2, 2024
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Compatible with optifine enabled shaders

Brute force Rendering Culling 0.4

by RogoShum on Apr 1, 2024
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