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Mine Treasure

Mine Treasure

An expansive mining data pack. Adds a probability of obtaining treasures from mining. 100+ custom items, 80+ loot tables, 200+ achievements and much more!

357.9k
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Adventure
Equipment
Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.2

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side
Client and server (optional)

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Links

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Creators

Frozytime
Frozytime Owner
supercrafter100
supercrafter100 Member

Details

Licensed MT
Published 2 years ago
Updated last month
DescriptionGalleryChangelogVersions

Show all versions

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5

[MOD] Mine Treasure 1.5.5

by Frozytime on Jun 1, 2025
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[DP] Mine Treasure 1.5.5

by Frozytime on Jun 1, 2025
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Mine Treasure 1.5.5

Fixed a bunch of crucial bugs, some QoL, and more clarity.

Changes

  • Added a setting to disable Giga Drill effect in settings.
  • Moved Loot Table rolls to first page, it will now change as one changes the progression setting. It is possible to change this separately by just changing this setting standalone.
  • Low and Minimal spawn frequency have been substantially lowered in rates.

Bugfixes

  • For some reason, the numbered name bug did not get updated in the previous patch, that has now been fixed.
  • Fixed a bunch of items still suffering from the 1.21.5 new SNBT changes, e.g. Necromancy.
  • Knockant and Mysterichant consuming when trying to enchant an invalid item.
  • Fixed Grenade and Kinetic, they should now work.

[MOD] Mine Treasure 1.5.4

by Frozytime on Apr 29, 2025
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[DP] Mine Treasure 1.5.4

by Frozytime on Apr 29, 2025
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Mine Treasure 1.5.4

Important bugfixes.

  • Bugfixes
    • Fixed Legendary Swamp Treasure not spawning
    • Made uninstall remove new scoreboard criteria
    • Fixed issue with names starting with numbers not working.

[MOD] Mine Treasure 1.5.3

by Frozytime on Apr 12, 2025
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[DP] Mine Treasure 1.5.3

by Frozytime on Apr 12, 2025
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Mine Treasure 1.5.3

Updated to 1.21.5, a bunch of internal changes, fixed a few bugs related to announcements. Of course, had to do a ton of changes for it to work for 1.21.5.

Bugfixes

  • Fixed a few items lacking custom data, hence they did not trigger advancements.
  • Started organzing items in such a way that treasures get it from the same place, making sure they are absolutely identical and stackable.
  • Made Nether Potions stackable.
  • When you update your name, your stats should now update

[MOD] Mine Treasure 1.5.2

by Frozytime on Jan 23, 2025
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[DP] Mine Treasure 1.5.2

by Frozytime on Jan 23, 2025
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Mine Treasure 1.5.2

MAKE SURE TO RESTART YOUR WORLD WHEN APPLYING THIS UPDATE!

General

  • Is now compatible with 1.21.3 without enabling experimental pale garden biome. Now checks for version and applies correct patch.
  • Added despawn speed setting again. Increased default despawn speed from 60s to 90s.

Mythical Treasures

  • Halved spawn frequency, it is now 4x rarer than a legendary treasure.
  • Reduced amount of contents it may contain.
  • Added a 0.5 second cooldown to charms and progression increase.

Mushroom Legendary Treasure

  • Added Dolphin's Grace cow.

Bugfixes

  • Fixed Default Legendary not having a global message.
  • Fixed Rare Charm SETTING luck instead of adding luck.
  • Fixed items getting deleted when legendary and mythical treasures despawn, they will now drop.
  • Fixed reloading the world causing settings to be reset (they will be reset once you apply this update, then it won't reset anymore).
  • Removed unused code.

[MOD] Mine Treasure 1.5.1

by Frozytime on Jan 21, 2025
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[DP] Mine Treasure 1.5.1

by Frozytime on Jan 17, 2025
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Mine Treasure 1.5.1

New Feature - Multiple Biome Treasures

  • If two biomes overlap each other when performing the biome check, it will randomly pick between the two biomes. E.g. Frozen Peaks may now drop both Mountain and Ice treasures. Meadow may drop Flower or Mountain treasures. This feature is also present in modded biomes, and addresses those issues automatically. There are no weighted preferences here to what type of treasure will spawn if this occurs.

Loot Table changes

  • Changed Binomial Distribution to be more consistent (should hopefully get rid of treasures sometimes being empty)
  • Made it possible to make chances even lower than 0.0001%

Bugfixes

  • Fixed Rare Warped Forest Treasure not spawning
  • Fixed Legendary Soul Valley Treasure not spawning
  • Fixed End Treasures spawning Default treasures
  • Laser Scope not working
  • Piglin Jealousy not working as intended.

[MOD] Mine Treasure 1.5

by Frozytime on Jan 13, 2025
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[DP] Mine Treasure 1.5

by Frozytime on Jan 13, 2025
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Mine Treasure 1.5 - The Aesthetic Update Part 2

Developer Note: Massive update is here. This update brings a very welcoming change: UUID-based stat-saving, every 5 minutes while online in a world your Mine Treasure stats will be saved to your UUID. If you decide to change your Minecraft name it will now convert your stats over to your new name. This version also addressed the most common bug, empty treasures.

General

  • Made some changes to guidebook
  • Treasures now spawn where they were mined.
  • Treasures now have a spawning animation.
  • Optimized all weapons/armor/items.
  • If a treasure is empty, it will disappear much quicker
  • All items are now UUID-damage based. No more weird death messages.
  • Treasures will now always be removed if there is no barrel.
  • Ticking treasures have been optimized.

NEW TREASURE RARITY: MYTHICAL

Rarer than Legendaries! There are 3 types of Mythical treasures, Armor, Weapon and Utility. What makes Mythical unique is that progression is not required to obtain certain loot. These are also not biome-specific, it chooses at random from these 3 types.

  • Armor type: Drops 3 or more biome-armor pieces
  • Weapon type: Drops 3 or more high-tier custom weapons
  • Utility type: Drops anything related to treasure gathering.

Loot Tables

  • Loot table rolls now use binomial distribution, scales with progression

NOTE: This means loot table rolls will vary a little bit more, but gradually will increase to contain more loot the more blocks you mine.

  • Lots of new fully custom items have been added to several treasures

Changes to Existing Items

  • Runes now have built-in cooldown.
  • Hacks now have built-in cooldown.
  • Stray Bow now does 2 true damage and has extra piercing.
  • Basalt Boots now grant immunity to projectiles whilst standing still.
  • Dripstone Helmet now grants 50% attack speed to grounded entities.
  • Buffed Lush Cave Leggings.
  • Flower Helmet now grants 40% increased attack damage and immunity to magic whilst in sunlight.
  • Indestructia is now fully immune to kinetic damage.
  • Ocean Chestplate now gives more reach and mining speed while in water instead of speed.
  • Deep Dark Leggings now gives extra speed while sneaking to compensate for sneak sprinting being fixed.

Bugfixes

  • Fundamentally rewriting most weapons/armor/items fixes essentially all bugs related to all items that were previously known in the past.
  • Treasures WILL now have loot no matter what.
  • Random duplicate treasures sometimes
  • Global announcement not triggering if a legendary is found within the same 30 ticks.

[MOD] Mine Treasure 1.4.8

by Frozytime on Nov 26, 2024
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[DP] Mine Treasure 1.4.8

by Frozytime on Nov 26, 2024
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Mine Treasure 1.4.8

Bugfixes

  • Fixed common charm not working
  • Fixed rare charm not working
  • Fixed epic charm not working
  • Fixed legendary charm not working
  • Some fixes for empty barrels

[MOD] Mine Treasure 1.4.7

by Frozytime on Nov 5, 2024
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[DP] Mine Treasure 1.4.7

by Frozytime on Nov 5, 2024
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Mine Treasure 1.4.7

Updated to 1.21.3

A ton of namespace changes within loot tables. All treasures have been changed from mt:chests/badlands_treasure/common_badlands_treasure to mt:chests/badlands/common. This also goes for all inconsistent naming I made when I actually started this project and did not know what I was doing.

Wand Changes

  • Changed Wands are now called Hacks
  • Re-skinned to a Command Block (don't worry this is just an item model)
  • The lore behind this is that you sort of "hack" the game to spawn in entities
  • Removed custom Mine Treasure cooldown
  • Now uses item cooldown which is 5s

Rune Changes

  • Removed custom Mine Treasure cooldown
  • Now uses item cooldown which is 5s

Bugfixes

  • Fixed Wither Sword not having proper attack speed
  • Fixed Sharpened Sword not having proper attack speed
  • Fixed attack speed on other non-special items.

Other

  • Minor balancing to nutrition/saturation values of consumable items.

[MOD] Mine Treasure 1.4.6

by Frozytime on Aug 8, 2024
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[DP] Mine Treasure 1.4.6

by Frozytime on Aug 8, 2024
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Mine Treasure 1.4.6

Changes

  • Removed Instant Damage from Toxic Machette arrow, severely nerfing the sword.

Bugfixes

  • Blessing of the Mountain items now have attack speed again.
  • Enchanted books found in Common Flower Treasure now have enchantments.
  • Added most non-solid blocks to allow pass-through for raycasting for treasure spawns.

[MOD] Mine Treasure 1.4.5

by Frozytime on Jul 29, 2024
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[DP] Mine Treasure 1.4.5

by Frozytime on Jul 29, 2024
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Mine Treasure 1.4.5

Changes

  • Made Charms stack-able
  • Made Default Legendary Treasure have Enchanted Diamond Armor at the start

Bugfixes

  • Warped Bow now works again, but you have to be sneaking to teleport in order to make the weapon more versatile.
  • Fixed all hit detection issues related to weapons
  • Fixed Barbaric Axe, Rift Axe not having attack speed cooldown
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