Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.4
Platforms
Paper
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed GPL-3.0-only
Published last year
Updated last month
Changelog
New Features
- Add trait placeholders
%auraskills_trait_[trait]%
gets the effective level of a trait%auraskills_trait_[trait]_bonus%
gets the bonus level of a trait (level excluding the base value)%auraskills_trait_[trait]_menu%
gets the trait in the same format displayed in the stats menu
- Add mana ability placeholders (thanks Erik)
%auraskills_mability_[ability]%
gets the player's mana ability level%auraskills_mability_[ability]_value%
gets the mana ability value%auraskills_mability_[ability]_active%
returns true if mana ability is active, false otherwise
- Add MythicMobs hook to fix issues with damage (thanks Erik)
- Add takeMana mechanic
- Syntax: takeMana{m=number}
- Add giveSkillXP mechanic
- Syntax: giveSkillXP{xp=number,s=skill}
- Add hasMana condition for MythicCrucible
- Syntax: hasMana{m=number}
- Add takeMana mechanic
- Add cause and excluded_cause options to entity source
- These options can be optionally added to filter DamageCause
- Add directly_to_inventory option to config.yml to make all bonus item drops from luck traits and loot always add directly to the player's inventory instead of being dropped in the world
- This option does not affect vanilla item drops
Changes
- Bleed no longer creates invulnerable damage frames
- Add Turkish, Finnish, and Thai messages
Bug Fixes
- Fix disabled abilities showing in level progression menu items
- Fix hex colors in stat names not working in menus
- Fix the WorldGuard hook not loading blocked_check_replace_regions option
- Fix user data being reset in some cases
- Fix block luck not applying to players in Adventure mode
- Fix CustomSkill not showing defined messages in menus
API Changes
- Add openMenu methods and registerContext to MenuManager
- Add parseItem and parseMultipleItems to ItemManager, allowing parsing of ItemStack from a ConfigurationNode
- Add passesFilter to ItemManager
- Add loot API for accessing existing loot tables and registering new loot types
- New loot tables can be loaded by using NamespacedRegistry#setLootDirectory
- Add SourceManager API for getting sources of a type
- Remove the extra repositories that were required to load the dependency in 2.0.6
Files
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
2.0.7Loaders
Game versions
1.17–1.20.4Downloads
617Publication date
April 20, 2024 at 10:39 PMPublisher
Archy-X
Owner